Free open-world PvP RPG ยท PC and Android

A PvP RPG with no levels: only skill, age, and the legacy you leave.

Power takes a week. Mastery takes a lifetime.

Train at the Academy, choose your arts, and fight for your faction in a world where every fighter grows old, dies, and is reborn.

Free to play. Nothing in the shop raises what a character can become.

Trailer60 seconds, opens on a fight
ClipA 1v1: Flash Step in, punish, finish

Combat you aim

Every technique is aimed and timed by you. Fire burns whoever stands in it, including your own side, so where you stand matters as much as what you cast.

ClipOne fighter at 16, 35 and 80

One life, and it runs out

Your fighter enters the Academy at sixteen and grows older the longer they live. Then the life ends, and you begin again with a little more to work with.

ClipA war event: the alert, the border, the clash

A world that belongs to its factions

Pick your Citadel and fight for it. Hold territory, hunt bounties, and answer the call when tension between factions boils over into open war.

The life of a Nimian

There is no best age. Only the one that fits how you fight.

The young are tireless. The old hit like a storm and tire quickly. Every year changes what your fighter is good at, and no year is strictly the strongest.

1618212535557580 to 95WardenStamina peaksThe trading yearsThe DeclineThe endAcademyTraits at 18 and 21
StaminaNimisDeath by old age

Shape of the curves, not exact values.

Fair by design

Paying buys time, convenience and looks. Never the fight.

  • Every technique, mastery and stat ceiling is the same for a player who never pays.
  • Where a purchase has a random outcome, the odds are published.
  • No advertising in the game.

What is sold, what is not, and the odds

Play

PC and Android, one world

Play on PC through Steam. The Android version shares the same servers and the same account.

Download the Android version only from this website. Copies from anywhere else are not ours and may harm your device or steal your account.

Nimis is made by one developer who grew up on old BYOND games and wanted a modern one. The people who play it early are the ones shaping it.