Codex

Everything in Nimis, in one place

Techniques, traits, professions, factions, events and creatures. The numbers on these pages come straight from the game, so they match what you play.

Techniques

Grouped by school. Each technique has its own page with cost, cooldown, timing and how it is learned.

FireDamage and denial
EarthStructures and endurance
WindSpeed and repositioning
WaterControl and set-ups
LightningBurst and interruption
FusionsWhat two elements make together
Bare FistStrength, speed and close strikes
MindweavingIllusions and mental disruption
SteelSix melee weapon families and the bow
RestorationHealing in the middle of a fight

Your character

Learning and masteryHow a fighter grows without levelsAttributesWhat each stat does
TraitsPrimary at 18, secondary at 21, and the rare ones
Bloodline LegaciesChosen freely each life
ProfessionsSteelsworn, Archer, Medic, Weaponist, Trickster, Sensory
RanksInitiate, Warden, Vanguard
Legendary weaponsRare arms with their own techniques