Codex / Combat
Conditions
What a hit leaves behind, and what a technique grants. Every condition in the game, with its default duration.
A technique can change a condition's duration or apply several stacks at once. Its own page says so.
Harmful
| Condition | Effect | Lasts | Max stacks |
|---|---|---|---|
| Blinded | 2 s | ||
| Bound | cannot move | 6 s | |
| Burning | 10 burn damage every 1 s | 3 s | 3 |
| Chilled | 4 freeze damage every 1 s; −40 % movement speed per stack | 4 s | 10 |
| Disoriented | 1 s | ||
| Dread Weight | −40 % movement speed | 1.5 s | |
| Haunted | 6.5 s | ||
| Knockback | |||
| Knocked Down | cannot move; cannot use techniques | 3.3 s | |
| Marionette | cannot move; cannot use techniques | 3.5 s | |
| Mind-afflicted | 6 s | ||
| Poisoned | 5 poison damage every 1 s | 6 s | 10 |
| Rooted | cannot move | 3 s | |
| Rotting | 6 s | 3 | |
| Searing Brand | 2 s | ||
| Severed Senses | 1.5 s | ||
| Silenced | cannot use Nimis techniques | 2 s | |
| Slag | 4 s | 3 | |
| Slowed | 2 s | 12 | |
| Stunned | cannot move; cannot use techniques | 2 s | |
| Vent | −30 % movement speed | 2 s | |
| Viper Venom | 5 poison damage every 1 s | 6 s | 3 |
| Vulnerable | 6 s | 4 | |
| Wet | 3 s |
Helpful
| Condition | Effect | Lasts | Max stacks |
|---|---|---|---|
| Blood Rune | 6 s | ||
| Deflecting Gale | 2 s | ||
| Earth Armor | 30 s | ||
| Earth Awakening | 20 s | ||
| Fire Awakening | 20 s | ||
| Fortified | 6 s | 5 | |
| Glacial Aegis | 6 s | ||
| Hasted | +30 % movement speed | 3 s | |
| Heat | 600 s | 5 | |
| Hexlight Aegis | 2 s | ||
| Ironskin | −10 % movement speed | 6 s | |
| Last Light | 1.5 s | ||
| Lightning Awakening | 20 s | ||
| Mist Veil | 1.5 s | ||
| Moonstones | 6 s | 3 | |
| Overheat | 5 s | ||
| Prism Ward | 3 s | ||
| Rooted Stance | cannot be moved | 3 s | |
| Siphoning | 6 s | ||
| Transformed | 120 s | 250 | |
| Warded | 6 s | 4 | |
| Water Awakening | 20 s | ||
| Wind Awakening | 20 s |
Values from the game's data, exported 2026-10-08 (build 1.0.0, before the closed beta). Subject to change. If this page disagrees with what you see in play, tell us on Discord.